Learning Android Game Programming

1st Edition, 2012

Learning Android Game Programming (Paperback)

A Hands-On Guide to Building Your First Android Game

1 Rating  |  1 Review

TK. 1,323

বইটি বিদেশি প্রকাশনী বা সাপ্লাইয়ারের নিকট থেকে সংগ্রহ করে আনতে আমাদের ৩০ থেকে ৪০ কর্মদিবস সময় লেগে যেতে পারে।

কমিয়ে দেখুন
tag_icon

১০০৳ গিফট ভাউচার প্রতিদিন ১০ জন পাবে, LUCKY কোডে ৯৯৯৳+ একাডেমিক বই অর্ডারে!

book-icon

Cash On Delivery

mponey-icon

7 Days Happy Return

Similar Category eBooks

Customers Also Bought

Product Specification & Summary

Learning Android Game Programming brings together all the knowledge and sample code that even casual or "junior" Android developers need to develop low-budget 2D games with Java and XML. For the first time, it makes Android game development practical for thousands of developers who don't have the resources to build highly-complex 3D games. Rather than focusing on difficult, highly-optimized native C libraries, this book relies on the far more accessible And Engine framework and Java/Dalvik virtual machine.

Coverage includes:
* Mobile game design principles, tools, and terminology
* Using the AndEngine framework, Java/Dalvik, and the Android SDK together
* Rendering images, using sprite sheets, and creating animations
* Working with text, fonts, tile maps, particles, and sound
* Supporting user input and creating an effective game interface
* Working with the physics engine
* Integrating, tuning, and testing the complete game
* Publishing games on Android Market or downloading them directly to Android devices

Key Features:* Perfect for game developers who don't have huge resources, and want to quickly create successful low-budget 2D games for Android smartphones and tablets
* Offers practical guidance for designing simple games that are ideally suited to Android mobile devices
* Provides solutions and example code for all key elements of a game app, from user interface to physics engine

About the Author
Rick Rogers has been developing software for more than thirty years and has been focused on software for mobile devices for the last twelve years. He is the author of numerous technical magazine articles and a previous book on introductory Android application development. He has developed mobile device software for large and small companies, and participated in international consortia that have shaped the evolution of mobile devices.

Table of Contents
* Chapter 1: Mobile Games
* Chapter 2: Game Elements and Tools
* Chapter 3: The Game Loop and Menus
* Chapter 4: Scenes, Layers, Transitions, and Modifiers
* Chapter 5: Drawing and Sprites
* Chapter 6: Animation
* Chapter 7: Text
* Chapter 8: User Input
* Chapter 9: Tile Maps
* Chapter 10: Particle Systems
* Chapter 11: Sound
* Chapter 12: Physics
* Chapter 13: Artificial Intelligence
* Chapter 14: Scoring and Collisions
* Chapter 15: Multimedia Extensions
* Chapter 16: Game Integration
* Chapter 17: Testing and Publishing
* Appendix: Exercise Solutions
Title Learning Android Game Programming
Author
Publisher
ISBN 9788131786994
Edition 1st Edition, 2012
Number of Pages 480
Country India
Language English

Sponsored Products Related To This Item

Reviews and Ratings

5.0

1 Rating and 1 Review

sort icon

Product Q/A

Have a question regarding the product? Ask Us

Show more Question(s)
loading

Similar Category Best Selling Books

prize book-reading point
Recently Viewed
cash

Cash on delivery

Pay cash at your doorstep

service

Delivery

All over Bangladesh

return

Happy return

7 days return facility

0 Item(s)

Subtotal:

Customers Also Bought

Are you sure to remove this from bookshelf?

Write a Review

Learning Android Game Programming

Rick Rogers

৳ 1,323 ৳1323.0

Please rate this product